# Copyright 2021-2024 Avaiga Private Limited
#
# Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
# the License. You may obtain a copy of the License at
#
#        http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
# an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
# specific language governing permissions and limitations under the License.
from __future__ import annotations

import pathlib
import uuid
from datetime import datetime
from typing import Any, Callable, Dict, List, Optional, Set, Union

import networkx as nx

from taipy.config.common._template_handler import _TemplateHandler as _tpl
from taipy.config.common._validate_id import _validate_id

from .._entity._entity import _Entity
from .._entity._labeled import _Labeled
from .._entity._properties import _Properties
from .._entity._reload import _Reloader, _self_reload, _self_setter
from .._entity.submittable import Submittable
from .._version._version_manager_factory import _VersionManagerFactory
from ..common._listattributes import _ListAttributes
from ..common._utils import _Subscriber
from ..cycle.cycle import Cycle
from ..data.data_node import DataNode
from ..data.data_node_id import DataNodeId
from ..exceptions.exceptions import (
    InvalidSequence,
    NonExistingDataNode,
    NonExistingSequence,
    NonExistingTask,
    SequenceAlreadyExists,
    SequenceTaskDoesNotExistInScenario,
)
from ..job.job import Job
from ..notification import Event, EventEntityType, EventOperation, Notifier, _make_event
from ..sequence.sequence import Sequence
from ..submission.submission import Submission
from ..task.task import Task
from ..task.task_id import TaskId
from .scenario_id import ScenarioId


class Scenario(_Entity, Submittable, _Labeled):
    """Instance of a Business case to solve.

    A scenario holds a set of tasks (instances of `Task^` class) to submit for execution in order to
    solve the Business case. It also holds a set of additional data nodes (instances of `DataNode` class)
    for extra data related to the scenario.

    !!! note

        It is not recommended to instantiate a `Scenario` directly. Instead, it should be
        created with the `create_scenario()^` function.

    !!! Example

        ```python
        import taipy as tp
        from taipy import Config

        def by_two(x: int):
            return x * 2

        # Configure scenarios
        input_cfg = Config.configure_data_node("my_input")
        result_cfg = Config.configure_data_node("my_result")
        task_cfg = Config.configure_task("my_double", function=by_two, input=input_cfg, output=result_cfg)
        scenario_cfg = Config.configure_scenario("my_scenario", task_configs=[task_cfg])

        # Create a new scenario from the configuration
        scenario = tp.create_scenario(scenario_cfg)

        # Write the input data and submit the scenario
        scenario.my_input.write(3)
        scenario.submit()

        # Read the result
        print(scenario.my_result.read())  # Output: 6

        # Retrieve all scenarios
        all_scenarios = tp.get_scenarios()
        ```

    Attributes:
        config_id (str): The identifier of the `ScenarioConfig^`.
        tasks (Set[Task^]): The set of tasks.
        additional_data_nodes (Set[DataNode^]): The set of additional data nodes.
        sequences (Dict[str, Sequence^]): The dictionary of sequences: subsets of tasks that can be submitted
            together independently of the rest of the scenario's tasks.
        properties (dict[str, Any]): A dictionary of additional properties.
        scenario_id (str): The unique identifier of this scenario.
        creation_date (datetime): The date and time of the scenario's creation.
        is_primary (bool): True if the scenario is the primary of its cycle. False otherwise.
        cycle (Cycle^): The cycle of the scenario.
        subscribers (List[Callable]): The list of callbacks to be called on `Job^`'s status change.
        tags (Set[str]): The list of scenario's tags.
        version (str): The string indicates the application version of the scenario to instantiate.
            If not provided, the latest version is used.
    """

    _ID_PREFIX = "SCENARIO"
    _MANAGER_NAME = "scenario"
    _MIGRATED_SEQUENCES_KEY = "sequences"
    __SEPARATOR = "_"
    _SEQUENCE_TASKS_KEY = "tasks"
    _SEQUENCE_PROPERTIES_KEY = "properties"
    _SEQUENCE_SUBSCRIBERS_KEY = "subscribers"

    def __init__(
        self,
        config_id: str,
        tasks: Optional[Union[Set[TaskId], Set[Task]]],
        properties: Dict[str, Any],
        additional_data_nodes: Optional[Union[Set[DataNodeId], Set[DataNode]]] = None,
        scenario_id: Optional[ScenarioId] = None,
        creation_date: Optional[datetime] = None,
        is_primary: bool = False,
        cycle: Optional[Cycle] = None,
        subscribers: Optional[List[_Subscriber]] = None,
        tags: Optional[Set[str]] = None,
        version: str = None,
        sequences: Optional[Dict[str, Dict]] = None,
    ):
        self._config_id = _validate_id(config_id)
        self.id: ScenarioId = scenario_id or self._new_id(self.config_id)
        super().__init__(self.id, subscribers or [])

        self._tasks: Union[Set[TaskId], Set[Task], Set] = tasks or set()
        self._additional_data_nodes: Union[Set[DataNodeId], Set[DataNode], Set] = additional_data_nodes or set()

        self._creation_date = creation_date or datetime.now()
        self._cycle = cycle
        self._primary_scenario = is_primary
        self._tags = tags or set()
        self._properties = _Properties(self, **properties)
        self._sequences: Dict[str, Dict] = sequences or {}

        _scenario_task_ids = {task.id if isinstance(task, Task) else task for task in self._tasks}
        for sequence_name, sequence_data in self._sequences.items():
            sequence_task_ids = {task.id if isinstance(task, Task) else task for task in sequence_data.get("tasks", [])}
            self.__check_sequence_tasks_exist_in_scenario_tasks(
                sequence_name, sequence_task_ids, self.id, _scenario_task_ids
            )

        self._version = version or _VersionManagerFactory._build_manager()._get_latest_version()

    @staticmethod
    def _new_id(config_id: str) -> ScenarioId:
        """Generate a unique scenario identifier."""
        return ScenarioId(Scenario.__SEPARATOR.join([Scenario._ID_PREFIX, _validate_id(config_id), str(uuid.uuid4())]))

    def __getstate__(self):
        return self.id

    def __setstate__(self, id):
        from ... import core as tp

        sc = tp.get(id)
        self.__dict__ = sc.__dict__

    def __hash__(self):
        return hash(self.id)

    def __eq__(self, other):
        return isinstance(other, Scenario) and self.id == other.id

    def __getattr__(self, attribute_name):
        protected_attribute_name = _validate_id(attribute_name)
        if protected_attribute_name in self._properties:
            return _tpl._replace_templates(self._properties[protected_attribute_name])

        sequences = self._get_sequences()
        if protected_attribute_name in sequences:
            return sequences[protected_attribute_name]
        tasks = self.tasks
        if protected_attribute_name in tasks:
            return tasks[protected_attribute_name]
        data_nodes = self.data_nodes
        if protected_attribute_name in data_nodes:
            return data_nodes[protected_attribute_name]
        raise AttributeError(f"{attribute_name} is not an attribute of scenario {self.id}")

    @property
    def config_id(self):
        return self._config_id

    @property  # type: ignore
    @_self_reload(_MANAGER_NAME)
    def sequences(self) -> Dict[str, Sequence]:
        return self._get_sequences()

    @sequences.setter  # type: ignore
    @_self_setter(_MANAGER_NAME)
    def sequences(
        self, sequences: Dict[str, Dict[str, Union[List[Task], List[TaskId], _ListAttributes, List[_Subscriber], Dict]]]
    ):
        self._sequences = sequences
        actual_sequences = self._get_sequences()
        for sequence_name in sequences.keys():
            if not actual_sequences[sequence_name]._is_consistent():
                raise InvalidSequence(actual_sequences[sequence_name].id)

    def add_sequence(
        self,
        name: str,
        tasks: Union[List[Task], List[TaskId]],
        properties: Optional[Dict] = None,
        subscribers: Optional[List[_Subscriber]] = None,
    ):
        """Add a sequence to the scenario.

        Parameters:
            name (str): The name of the sequence.
            tasks (Union[List[Task], List[TaskId]]): The list of scenario's tasks to add to the sequence.
            properties (Optional[Dict]): The optional properties of the sequence.
            subscribers (Optional[List[_Subscriber]]): The optional list of callbacks to be called on
                `Job^`'s status change.

        Raises:
            SequenceTaskDoesNotExistInScenario^: If a task in the sequence does not exist in the scenario.
            SequenceAlreadyExists^: If a sequence with the same name already exists in the scenario.
        """
        if name in self.sequences:
            raise SequenceAlreadyExists(name, self.id)
        seq = self._set_sequence(name, tasks, properties, subscribers)
        Notifier.publish(_make_event(seq, EventOperation.CREATION))

    def update_sequence(
        self,
        name: str,
        tasks: Union[List[Task], List[TaskId]],
        properties: Optional[Dict] = None,
        subscribers: Optional[List[_Subscriber]] = None,
    ):
        """Update an existing sequence.

        Parameters:
            name (str): The name of the sequence to update.
            tasks (Union[List[Task], List[TaskId]]): The new list of scenario's tasks.
            properties (Optional[Dict]): The new properties of the sequence.
            subscribers (Optional[List[_Subscriber]]): The new list of callbacks to be called on `Job^`'s status change.

        Raises:
            SequenceTaskDoesNotExistInScenario^: If a task in the list does not exist in the scenario.
            SequenceAlreadyExists^: If a sequence with the same name already exists in the scenario.
        """
        if name not in self.sequences:
            raise NonExistingSequence(name, self.id)
        seq = self._set_sequence(name, tasks, properties, subscribers)
        Notifier.publish(_make_event(seq, EventOperation.UPDATE))

    def _set_sequence(
        self,
        name: str,
        tasks: Union[List[Task], List[TaskId]],
        properties: Optional[Dict] = None,
        subscribers: Optional[List[_Subscriber]] = None,
    ) -> Sequence:
        _scenario = _Reloader()._reload(self._MANAGER_NAME, self)
        _scenario_task_ids = {task.id if isinstance(task, Task) else task for task in _scenario._tasks}
        _sequence_task_ids: Set[TaskId] = {task.id if isinstance(task, Task) else task for task in tasks}
        self.__check_sequence_tasks_exist_in_scenario_tasks(name, _sequence_task_ids, self.id, _scenario_task_ids)

        from taipy.core.sequence._sequence_manager_factory import _SequenceManagerFactory

        seq_manager = _SequenceManagerFactory._build_manager()
        seq = seq_manager._create(name, tasks, subscribers or [], properties or {}, self.id, self.version)

        _sequences = _Reloader()._reload(self._MANAGER_NAME, self)._sequences
        _sequences.update(
            {
                name: {
                    self._SEQUENCE_TASKS_KEY: tasks,
                    self._SEQUENCE_PROPERTIES_KEY: properties or {},
                    self._SEQUENCE_SUBSCRIBERS_KEY: subscribers or [],
                }
            }
        )
        self.sequences = _sequences  # type: ignore
        return seq

    def add_sequences(self, sequences: Dict[str, Union[List[Task], List[TaskId]]]):
        """Add multiple sequences to the scenario.

        Note:
            To provide properties and subscribers for the sequences, use `Scenario.add_sequence^` instead.

        Parameters:
            sequences (Dict[str, Union[List[Task], List[TaskId]]]):
                A dictionary containing sequences to add. Each key is a sequence name, and the value must
                be a list of the scenario tasks.

        Raises:
            SequenceTaskDoesNotExistInScenario^: If a task in the sequence does not exist in the scenario.
        """
        _scenario = _Reloader()._reload(self._MANAGER_NAME, self)
        _sc_task_ids = {task.id if isinstance(task, Task) else task for task in _scenario._tasks}
        for name, tasks in sequences.items():
            _seq_task_ids: Set[TaskId] = {task.id if isinstance(task, Task) else task for task in tasks}
            self.__check_sequence_tasks_exist_in_scenario_tasks(name, _seq_task_ids, self.id, _sc_task_ids)
        # Need to parse twice the sequences to avoid adding some sequences and not others in case of exception
        for name, tasks in sequences.items():
            self.add_sequence(name, tasks)

    def remove_sequence(self, name: str):
        """Remove a sequence from the scenario.

        Parameters:
            name (str): The name of the sequence to remove.
        """
        seq_id = self.sequences[name].id
        _sequences = _Reloader()._reload(self._MANAGER_NAME, self)._sequences
        _sequences.pop(name)
        self.sequences = _sequences  # type: ignore
        Notifier.publish(Event(EventEntityType.SEQUENCE, EventOperation.DELETION, entity_id=seq_id))

    def remove_sequences(self, sequence_names: List[str]):
        """
        Remove multiple sequences from the scenario.

        Parameters:
            sequence_names (List[str]): A list of sequence names to remove.
        """
        _sequences = _Reloader()._reload(self._MANAGER_NAME, self)._sequences
        for sequence_name in sequence_names:
            seq_id = self.sequences[sequence_name].id
            _sequences.pop(sequence_name)
            Notifier.publish(
                Event(
                    EventEntityType.SEQUENCE,
                    EventOperation.DELETION,
                    entity_id=seq_id,
                )
            )
        self.sequences = _sequences  # type: ignore

    def rename_sequence(self, old_name, new_name):
        """Rename a sequence of the scenario.

        Parameters:
            old_name (str): The current name of the sequence to rename.
            new_name (str): The new name of the sequence.

        Raises:
            SequenceAlreadyExists^: If a sequence with the same name already exists in the scenario.
        """
        if old_name == new_name:
            return
        if new_name in self.sequences:
            raise SequenceAlreadyExists(new_name, self.id)
        self._sequences[new_name] = self._sequences[old_name]
        del self._sequences[old_name]
        self.sequences = self._sequences  # type: ignore
        Notifier.publish(
            Event(
                EventEntityType.SCENARIO,
                EventOperation.UPDATE,
                entity_id=self.id,
                attribute_name="sequences",
                attribute_value=self._sequences,
            )
        )

    @staticmethod
    def __check_sequence_tasks_exist_in_scenario_tasks(
        sequence_name: str, sequence_task_ids: Set[TaskId], scenario_id: ScenarioId, scenario_task_ids: Set[TaskId]
    ):
        non_existing_sequence_task_ids_in_scenario = set()
        for sequence_task_id in sequence_task_ids:
            if sequence_task_id not in scenario_task_ids:
                non_existing_sequence_task_ids_in_scenario.add(sequence_task_id)
        if len(non_existing_sequence_task_ids_in_scenario) > 0:
            raise SequenceTaskDoesNotExistInScenario(
                list(non_existing_sequence_task_ids_in_scenario), sequence_name, scenario_id
            )

    def _get_sequences(self) -> Dict[str, Sequence]:
        _sequences = {}

        from ..sequence._sequence_manager_factory import _SequenceManagerFactory

        sequence_manager = _SequenceManagerFactory._build_manager()

        for sequence_name, sequence_data in self._sequences.items():
            sequence = sequence_manager._build_sequence(
                sequence_name,
                sequence_data.get(self._SEQUENCE_TASKS_KEY, []),
                sequence_data.get(self._SEQUENCE_SUBSCRIBERS_KEY, []),
                sequence_data.get(self._SEQUENCE_PROPERTIES_KEY, {}),
                self.id,
                self.version,
            )
            if not isinstance(sequence, Sequence):
                raise NonExistingSequence(sequence_name, self.id)
            _sequences[sequence_name] = sequence
        return _sequences

    @property  # type: ignore
    @_self_reload(_MANAGER_NAME)
    def tasks(self) -> Dict[str, Task]:
        return self.__get_tasks()

    def __get_tasks(self) -> Dict[str, Task]:
        from ..task._task_manager_factory import _TaskManagerFactory

        _tasks = {}
        task_manager = _TaskManagerFactory._build_manager()

        for task_or_id in self._tasks:
            t = task_manager._get(task_or_id, task_or_id)

            if not isinstance(t, Task):
                raise NonExistingTask(task_or_id)
            _tasks[t.config_id] = t
        return _tasks

    @tasks.setter  # type: ignore
    @_self_setter(_MANAGER_NAME)
    def tasks(self, val: Union[Set[TaskId], Set[Task]]):
        self._tasks = set(val)

    @property  # type: ignore
    @_self_reload(_MANAGER_NAME)
    def additional_data_nodes(self) -> Dict[str, DataNode]:
        return self.__get_additional_data_nodes()

    def __get_additional_data_nodes(self):
        from ..data._data_manager_factory import _DataManagerFactory

        additional_data_nodes = {}
        data_manager = _DataManagerFactory._build_manager()

        for dn_or_id in self._additional_data_nodes:
            dn = data_manager._get(dn_or_id, dn_or_id)

            if not isinstance(dn, DataNode):
                raise NonExistingDataNode(dn_or_id)
            additional_data_nodes[dn.config_id] = dn
        return additional_data_nodes

    @additional_data_nodes.setter  # type: ignore
    @_self_setter(_MANAGER_NAME)
    def additional_data_nodes(self, val: Union[Set[TaskId], Set[DataNode]]):
        self._additional_data_nodes = set(val)

    def _get_set_of_tasks(self) -> Set[Task]:
        return set(self.tasks.values())

    @property  # type: ignore
    @_self_reload(_MANAGER_NAME)
    def data_nodes(self) -> Dict[str, DataNode]:
        data_nodes_dict = self.__get_additional_data_nodes()
        for _, task in self.__get_tasks().items():
            data_nodes_dict.update(task.data_nodes)
        return data_nodes_dict

    @property  # type: ignore
    @_self_reload(_MANAGER_NAME)
    def creation_date(self):
        return self._creation_date

    @creation_date.setter  # type: ignore
    @_self_setter(_MANAGER_NAME)
    def creation_date(self, val):
        self._creation_date = val

    @property  # type: ignore
    @_self_reload(_MANAGER_NAME)
    def cycle(self):
        return self._cycle

    @cycle.setter  # type: ignore
    @_self_setter(_MANAGER_NAME)
    def cycle(self, val):
        self._cycle = val

    @property  # type: ignore
    @_self_reload(_MANAGER_NAME)
    def is_primary(self):
        return self._primary_scenario

    @is_primary.setter  # type: ignore
    @_self_setter(_MANAGER_NAME)
    def is_primary(self, val):
        self._primary_scenario = val

    @property  # type: ignore
    @_self_reload(_MANAGER_NAME)
    def subscribers(self):
        return self._subscribers

    @subscribers.setter  # type: ignore
    @_self_setter(_MANAGER_NAME)
    def subscribers(self, val):
        self._subscribers = _ListAttributes(self, val)

    @property  # type: ignore
    @_self_reload(_MANAGER_NAME)
    def tags(self):
        return self._tags

    @tags.setter  # type: ignore
    @_self_setter(_MANAGER_NAME)
    def tags(self, val):
        self._tags = val or set()

    @property
    def version(self):
        return self._version

    @property
    def owner_id(self):
        return self._cycle.id

    @property
    def properties(self):
        self._properties = _Reloader()._reload(self._MANAGER_NAME, self)._properties
        return self._properties

    @property  # type: ignore
    def name(self) -> Optional[str]:
        return self.properties.get("name")

    @name.setter  # type: ignore
    def name(self, val):
        self.properties["name"] = val

    def has_tag(self, tag: str) -> bool:
        """Indicate if the scenario has a given tag.

        Parameters:
            tag (str): The tag to search among the set of scenario's tags.
        Returns:
            True if the scenario has the tag given as parameter. False otherwise.
        """
        return tag in self.tags

    def _add_tag(self, tag: str):
        self._tags = _Reloader()._reload("scenario", self)._tags
        self._tags.add(tag)

    def _remove_tag(self, tag: str):
        self._tags = _Reloader()._reload("scenario", self)._tags
        if self.has_tag(tag):
            self._tags.remove(tag)

    def subscribe(
        self,
        callback: Callable[[Scenario, Job], None],
        params: Optional[List[Any]] = None,
    ):
        """Subscribe a function to be called on `Job^` status change.

        The subscription is applied to all jobs created from the scenario's execution.

        Parameters:
            callback (Callable[[Scenario^, Job^], None]): The callable function to be called
                on status change.
            params (Optional[List[Any]]): The parameters to be passed to the _callback_.

        Note:
            Notification will be available only for jobs created after this subscription.
        """
        from ... import core as tp

        return tp.subscribe_scenario(callback, params, self)

    def unsubscribe(self, callback: Callable[[Scenario, Job], None], params: Optional[List[Any]] = None):
        """Unsubscribe a function that is called when the status of a `Job^` changes.

        Parameters:
            callback (Callable[[Scenario^, Job^], None]): The callable function to unsubscribe.
            params (Optional[List[Any]]): The parameters to be passed to the _callback_.

        Note:
            The function will continue to be called for ongoing jobs.
        """
        from ... import core as tp

        return tp.unsubscribe_scenario(callback, params, self)

    def submit(
        self,
        callbacks: Optional[List[Callable]] = None,
        force: bool = False,
        wait: bool = False,
        timeout: Optional[Union[float, int]] = None,
        **properties,
    ) -> Submission:
        """Submit this scenario for execution.

        All the `Task^`s of the scenario will be submitted for execution.

        Parameters:
            callbacks (List[Callable]): The list of callable functions to be called on status
                change.
            force (bool): Force execution even if the data nodes are in cache.
            wait (bool): Wait for the orchestrated jobs created from the scenario submission to be finished in
                asynchronous mode.
            timeout (Union[float, int]): The optional maximum number of seconds to wait for the jobs to be finished
                before returning.
            **properties (dict[str, any]): A keyworded variable length list of additional arguments.
        Returns:
            A `Submission^` containing the information of the submission.
        """
        from ._scenario_manager_factory import _ScenarioManagerFactory

        return _ScenarioManagerFactory._build_manager()._submit(self, callbacks, force, wait, timeout, **properties)

    def export(
        self,
        folder_path: Union[str, pathlib.Path],
        override: bool = False,
        include_data: bool = False,
    ):
        """Export all related entities of this scenario to a folder.

        Parameters:
            folder_path (Union[str, pathlib.Path]): The folder path to export the scenario to.
                If the path exists and the override parameter is False, an exception is raised.
            override (bool): If True, the existing folder will be overridden. Default is False.
            include_data (bool): If True, the file-based data nodes are exported as well.
                This includes Pickle, CSV, Excel, Parquet, and JSON data nodes.
                If the scenario has a data node that is not file-based, a warning will be logged, and the data node
                will not be exported. The default value is False.

        Raises:
            ExportFolderAlreadyExist^: If the `folder_path` already exists and the override parameter is False.
        """
        from ... import core as tp

        return tp.export_scenario(self.id, folder_path, override, include_data)

    def set_primary(self):
        """Promote the scenario as the primary scenario of its cycle.

        If the cycle already has a primary scenario, it will be demoted, and it will no longer
        be primary for the cycle.
        """
        from ... import core as tp

        return tp.set_primary(self)

    def add_tag(self, tag: str):
        """Add a tag to this scenario.

        If the scenario's cycle already have another scenario tagged with _tag_ the other
        scenario will be untagged.

        Parameters:
            tag (str): The tag to add to this scenario.
        """
        from ... import core as tp

        return tp.tag(self, tag)

    def remove_tag(self, tag: str):
        """Remove a tag from this scenario.

        Parameters:
            tag (str): The tag to remove from the set of the scenario's tags.
        """
        from ... import core as tp

        return tp.untag(self, tag)

    def is_deletable(self) -> bool:
        """Indicate if the scenario can be deleted.

        Returns:
            True if the scenario can be deleted. False otherwise.
        """
        from ... import core as tp

        return tp.is_deletable(self)

    def get_label(self) -> str:
        """Returns the scenario simple label prefixed by its owner label.

        Returns:
            The label of the scenario as a string.
        """
        return self._get_label()

    def get_simple_label(self) -> str:
        """Returns the scenario simple label.

        Returns:
            The simple label of the scenario as a string.
        """
        return self._get_simple_label()

    def _is_consistent(self) -> bool:
        dag = self._build_dag()
        if dag.number_of_nodes() == 0:
            return True
        if not nx.is_directed_acyclic_graph(dag):
            return False
        for left_node, right_node in dag.edges:
            if (isinstance(left_node, DataNode) and isinstance(right_node, Task)) or (
                isinstance(left_node, Task) and isinstance(right_node, DataNode)
            ):
                continue
            return False
        return True


@_make_event.register(Scenario)
def _make_event_for_scenario(
    scenario: Scenario,
    operation: EventOperation,
    /,
    attribute_name: Optional[str] = None,
    attribute_value: Optional[Any] = None,
    **kwargs,
) -> Event:
    metadata = {"config_id": scenario.config_id, "version": scenario._version, **kwargs}
    return Event(
        entity_type=EventEntityType.SCENARIO,
        entity_id=scenario.id,
        operation=operation,
        attribute_name=attribute_name,
        attribute_value=attribute_value,
        metadata=metadata,
    )
